![]() Why Can't I Just Slam Them Twice?: Log Trap assist consumes Wall Bounce on hit, preventing the point character from getting value out of their own Wall Bounce-capable attacks.Difficult Normals: Extremely short-range normals, and lack of traditional movement tools like airdashes, make neutral much more difficult than when using standard characters.Utility Mixup Potential: If Rocket establishes momentum and corner pressure, he can use his 214X "Trap" specials to smother the opponent, while also constantly assaulting their defenses with fast high/low mixup potential.Evasive Mobility: Has several mobility tools, such as Rocket Skate (X+S), his unique Float mechanic, and his Tunnel Rat (22X) teleport special that allow Rocket to remain evasive and continually harass with trap specials and projectiles.This gives Rocket much more survivability than his 750,000 health would suggest. Many attacks pass harmlessly over Rocket's head, and combos that work on normal-sized characters consistently are either much harder on Rocket, need special adjustments, or are simply impossible. His standing profile is lower than most characters can crouch. Tiny Raccoon: Rocket is extremely small.Versatile Synergy: Provides excellent team support via his "Log Trap" (Pendulum) assist - which has great screen coverage and combo potential - and his "Mad Hopper" (214XX) hyper, which can be used as a safe DHC, a combo extender, or to control space for himself and his teammates.Rocket can use these traps to enable an aggressive playstyle, either for himself or his teammates, by forcing them to block while he attacks from all angles. Although he has a variety of projectile specials, they mostly take the form of delayed-hit traps. ![]() In UMvC3, Rocket is an evasive, high-speed character. He is eventually recruited by Star-Lord to become what would be known as the Guardians of the Galaxy. Rocket combines with regular abilities of a Raccoon (high speed, enhanced senses and agility) with a brilliant tactical mind and a gift for engineering. A ranger from the distant planet of Halfworld, where animals had been genetically engineered to have human-level intelligence.
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